Real-World Software
Where Coding Agents meet the Physical World
Embedded software has to do more than compile. It has to run on real hardware, respond to inputs, control outputs, communicate reliably, and behave correctly in the environment it was built for.
Device Loops give coding agents a way to reach beyond the IDE. They connect software changes to the physical target, gather evidence from real runtime behavior, and use that evidence to determine whether the system is working as intended.